Prime Climb is the most loved game at HEROES. For added fun, we set a 1 minute timer for each turn. This game requires basic math skills (add, subtract, multiply, divide) and a basic understanding of prime and composite numbers.
Snap Circuits are perfect for students that may be interested in robotics. Snap Circuits allow students to build circuits without the need to solder or handle small electronics parts.
Swish is a thinking game that's perfect for all ages. Players examine cards and try to create matches by stacking two or more cards together. The game requires a little bit of logic and and some spatial reasoning skills. You can also allow each player to participate at different levels of game play.
SET is perfect for the whole family. Players race to find as many SETs as they can. You can play SET solo or with an entire table of players. It's the perfect game for introducing set theory and logic to your gifted child.
This game may seem like a glorified set of flash cards, but our students LOVE it! Students race to create solution/problem matches. The game includes instructions to use the cards in over six different ways.
Available for addition, multiplication, and sight words.
Games and Activities for the Verbally Gifted
This word game will keep you on your toes. It's a strategic card game that requires some math skills, phonics, logic, and a little bit of luck. It's perfect for all ages!
Build words to earn points. Watch out! Other players can steal your words to make their own!
You've Been Sentenced
This word game is perfect for students reading and writing at a middle school level or up. Build grammatically correct and justifiable sentences. Read your sentence aloud and let the jury vote!
Younger students can play too! I recommend making some changes to the game play if you plan to play with less able writers. You may want to give younger players more cards, extra time, or even the ability to add their own words.
This hilarious word game will have everyone falling off their chairs! This game is perfect for the whole family. Listen to a definition and race to respond! The game includes directions for a "junior" version too. I highly recommend making your own "blurt" cards to work on grade specific vocabulary.
Play Bananagrams as it is intendended or use it as a 'build your own crossword." Give a child unlimited access to the tiles and see if they can use up ALL of the tiles in one GIANT crossword.
If you are playing Bananagrams "as intended," I recommend allowing students to 'swap' out their tiles without the standard penalty. In a standard game of Bananagrams, if you choose to 'swap' out a tile then you must take 3 tiles to replace your 1 tile. I allow students to swap one-for-one or one-for-two.